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	<title>Comments on: Hands-on with SiN Episodes</title>
	<atom:link href="http://blogs.smugmug.com/don/2006/01/27/hands-on-with-sin-episodes/feed/" rel="self" type="application/rss+xml" />
	<link>http://blogs.smugmug.com/don/2006/01/27/hands-on-with-sin-episodes/</link>
	<description>Thought stream from SmugMug's CEO &#38; Chief Geek</description>
	<pubDate>Thu, 03 Jul 2008 23:00:33 +0000</pubDate>
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		<title>By: Bob Mustaine</title>
		<link>http://blogs.smugmug.com/don/2006/01/27/hands-on-with-sin-episodes/#comment-161</link>
		<dc:creator>Bob Mustaine</dc:creator>
		<pubDate>Wed, 01 Feb 2006 06:16:12 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.smugmug.com/onethumb/?p=32#comment-161</guid>
		<description>Hey!

Just thought I'd drop by and say hi!</description>
		<content:encoded><![CDATA[<p>Hey!</p>
<p>Just thought I&#8217;d drop by and say hi!</p>
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		<title>By: krisvek</title>
		<link>http://blogs.smugmug.com/don/2006/01/27/hands-on-with-sin-episodes/#comment-148</link>
		<dc:creator>krisvek</dc:creator>
		<pubDate>Sun, 29 Jan 2006 00:50:38 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.smugmug.com/onethumb/?p=32#comment-148</guid>
		<description>Valve is, as an entity, a genius, with it's Steam distribution deals and the Source liscensing and mod support...not to mention, PLENTY of fan-base...that's one of the biggest attractions i'm sure...you have ~5 million Half-Life 2 owners loading up Steam, seeing a splash ad for your upcoming game...that's great publicity.

Ritual is, then, also a genius, for being one of the first to fully embrace Valve's system, and to not just settle with that, but to introduce the world to yet another first with episodic content...it's going to rock!  Thanks for the information, it is sounding amazing...

As for questions:
  - Will there be MOD support like Hammer and Source SDK?  (I assume yes, but you never know...)</description>
		<content:encoded><![CDATA[<p>Valve is, as an entity, a genius, with it&#8217;s Steam distribution deals and the Source liscensing and mod support&#8230;not to mention, PLENTY of fan-base&#8230;that&#8217;s one of the biggest attractions i&#8217;m sure&#8230;you have ~5 million Half-Life 2 owners loading up Steam, seeing a splash ad for your upcoming game&#8230;that&#8217;s great publicity.</p>
<p>Ritual is, then, also a genius, for being one of the first to fully embrace Valve&#8217;s system, and to not just settle with that, but to introduce the world to yet another first with episodic content&#8230;it&#8217;s going to rock!  Thanks for the information, it is sounding amazing&#8230;</p>
<p>As for questions:<br />
  - Will there be MOD support like Hammer and Source SDK?  (I assume yes, but you never know&#8230;)</p>
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		<title>By: AMD Addict</title>
		<link>http://blogs.smugmug.com/don/2006/01/27/hands-on-with-sin-episodes/#comment-121</link>
		<dc:creator>AMD Addict</dc:creator>
		<pubDate>Sat, 28 Jan 2006 01:07:17 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.smugmug.com/onethumb/?p=32#comment-121</guid>
		<description>All I can say is: Whoa.

Thank you for sharing your experience with us. I do have a question or two.

 With regards to the SiN free bundle, will it be a Source Engine port, or the original?

 Additionally, this project looks promising on all sides. However, I can't help but to feel that it may be too good to be true. What's the catch? : ) Kidding, but it sure feels that way sometimes!

 Its a dream come true for the devs and the gamers. Devs get feedback for a better installment (and in turn better revenue), the gamers get to satiate their itchy trigger fingers in months, not years. Perfect.

Thanks again!</description>
		<content:encoded><![CDATA[<p>All I can say is: Whoa.</p>
<p>Thank you for sharing your experience with us. I do have a question or two.</p>
<p> With regards to the SiN free bundle, will it be a Source Engine port, or the original?</p>
<p> Additionally, this project looks promising on all sides. However, I can&#8217;t help but to feel that it may be too good to be true. What&#8217;s the catch? : ) Kidding, but it sure feels that way sometimes!</p>
<p> Its a dream come true for the devs and the gamers. Devs get feedback for a better installment (and in turn better revenue), the gamers get to satiate their itchy trigger fingers in months, not years. Perfect.</p>
<p>Thanks again!</p>
]]></content:encoded>
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	<item>
		<title>By: ninken</title>
		<link>http://blogs.smugmug.com/don/2006/01/27/hands-on-with-sin-episodes/#comment-120</link>
		<dc:creator>ninken</dc:creator>
		<pubDate>Fri, 27 Jan 2006 22:09:18 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.smugmug.com/onethumb/?p=32#comment-120</guid>
		<description>Yes LONG Live SiN-CTF!</description>
		<content:encoded><![CDATA[<p>Yes LONG Live SiN-CTF!</p>
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